# text: "Apply to sector walls matching given texture"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=70 x2=92 y2=88
# text: "Include"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=90 x2=92 y2=108
# text: "Include"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=110 x2=92 y2=128
# text: "Include"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=130 x2=92 y2=148
# text: "Include"
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=150 x2=92 y2=168
# text: "Include"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=170 x2=92 y2=188
# text: "Include"
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=190 x2=92 y2=208
# text: "Include"
# item 11: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=210 x2=92 y2=228
# text: "Include"
# item 12: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=230 x2=92 y2=248
# text: "Include"
# item 13: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=250 x2=92 y2=268
# text: "Include"
# item 14: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=270 x2=92 y2=288
# text: "Include"
# item 15: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=290 x2=92 y2=308
# text: "Include"
# item 16: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=310 x2=92 y2=328
# text: "Include"
# item 17: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=330 x2=92 y2=348
# text: "Include"
# item 18: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=350 x2=92 y2=368
# text: "Include"
# item 19: CHECKBOX (0x05) enabled
# bounds: x1=20 y1=370 x2=92 y2=388
# text: "Include"
# item 20: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=71 x2=175 y2=87
# text: ""
# item 21: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=91 x2=175 y2=107
# text: ""
# item 22: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=111 x2=175 y2=127
# text: ""
# item 23: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=131 x2=175 y2=147
# text: ""
# item 24: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=151 x2=175 y2=167
# text: ""
# item 25: EDIT_TEXT (0x10) enabled
# bounds: x1=100 y1=171 x2=175 y2=187
# text: ""
# item 26: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=190 x2=277 y2=208
# text: "Blocking Wall \"B\""
# item 27: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=210 x2=277 y2=228
# text: "Two Textures \"2\""
# item 28: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=230 x2=277 y2=248
# text: "Draw From Bottom \"O\""
# item 29: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=250 x2=277 y2=268
# text: "X-Flip \"F\""
# item 30: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=270 x2=277 y2=288
# text: "Masking Wall \"M\""
# item 31: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=290 x2=277 y2=308
# text: "One-Way Wall \"1\""
# item 32: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=310 x2=277 y2=328
# text: "Hittable Wall \"H\""
# item 33: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=330 x2=277 y2=348
# text: "Translucent \"T\""
# item 34: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=350 x2=277 y2=368
# text: "Y-Flipped \"F\""
# item 35: CHECKBOX (0x05) enabled
# bounds: x1=97 y1=370 x2=277 y2=388
# text: "Trans. Reversed \"T\""
# item 36: BUTTON (0x04) enabled
# bounds: x1=433 y1=170 x2=553 y2=190
# text: "Choose Texture"
# item 37: BUTTON (0x04) enabled
# bounds: x1=413 y1=360 x2=573 y2=380
# text: "Choose Mask Texture"
# item 38: CUSTOM (0x80) disabled
# bounds: x1=429 y1=30 x2=557 y2=158
# data: ""
# item 39: CUSTOM (0x80) disabled
# bounds: x1=429 y1=220 x2=557 y2=348
# data: ""
# item 40: TEXT (0x88) disabled
# bounds: x1=262 y1=111 x2=342 y2=127
# text: "Shade Pop"
# item 41: TEXT (0x88) disabled
# bounds: x1=262 y1=131 x2=342 y2=147
# text: "Pal Popup"
# item 42: TEXT (0x88) disabled
# bounds: x1=182 y1=71 x2=257 y2=87
# text: "Texture"
# item 43: TEXT (0x88) disabled
# bounds: x1=182 y1=91 x2=302 y2=107
# text: "Mask Texture"
# item 44: TEXT (0x88) disabled
# bounds: x1=182 y1=111 x2=257 y2=127
# text: "Shade"
# item 45: TEXT (0x88) disabled
# bounds: x1=182 y1=131 x2=257 y2=147
# text: "Palette"
# item 46: TEXT (0x88) disabled
# bounds: x1=182 y1=151 x2=257 y2=167
# text: "Lotag"
# item 47: TEXT (0x88) disabled
# bounds: x1=182 y1=171 x2=257 y2=187
# text: "Hitag"
DITL_506_Alignment.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=130 y1=252 x2=188 y2=272
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=242 y1=252 x2=300 y2=272
# text: "Cancel"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=50 y1=80 x2=350 y2=98
# text: "In this sector only"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=50 y1=100 x2=350 y2=118
# text: "On whole map"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=50 y1=190 x2=170 y2=208
# text: "Floor slope"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=50 y1=210 x2=170 y2=228
# text: "Ceiling slope"
# item 6: TEXT (0x88) disabled
# bounds: x1=85 y1=123 x2=339 y2=157
# text: "Note: textures must match selected wall\'s texture to be aligned"
# item 7: TEXT (0x88) disabled
# bounds: x1=24 y1=62 x2=399 y2=78
# text: "Align all contiguous textures to selected wall:"
# item 8: TEXT (0x88) disabled
# bounds: x1=24 y1=172 x2=424 y2=188
# text: "Align slope from first wall to selected wall\'s other sector:"
DITL_520_Gestalt Info.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=413 y1=269 x2=471 y2=289
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_600_Query Save.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=34 y1=119 x2=98 y2=139
# text: "Yes"
# item 1: BUTTON (0x04) enabled
# bounds: x1=207 y1=154 x2=271 y2=174
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=34 y1=154 x2=98 y2=174
# text: "No"
# item 3: TEXT (0x88) disabled
# bounds: x1=96 y1=17 x2=243 y2=49
# text: "You have made changes to the map:"
# item 4: TEXT (0x88) disabled
# bounds: x1=52 y1=86 x2=254 y2=102
# text: "Would you like to save them?"
# item 5: ICON (0xA0) disabled
# bounds: x1=27 y1=17 x2=59 y2=49
# ICON resource ID: 130
DITL_601_Query Revert.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=60 y1=129 x2=124 y2=149
# text: "Revert"
# item 1: BUTTON (0x04) enabled
# bounds: x1=175 y1=129 x2=239 y2=149
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=96 y1=10 x2=256 y2=51
# text: "Are you sure you want to revert the map:"
# item 3: TEXT (0x88) disabled
# bounds: x1=31 y1=84 x2=264 y2=116
# text: "All the changes you have made since you last saved will be lost!"
# item 4: ICON (0xA0) disabled
# bounds: x1=15 y1=14 x2=47 y2=46
# ICON resource ID: 2
DITL_602_Registered User Warning.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=68 y1=135 x2=143 y2=155
# text: "Continue"
# item 1: BUTTON (0x04) enabled
# bounds: x1=218 y1=135 x2=293 y2=155
# text: "Quit"
# item 2: TEXT (0x08) enabled
# bounds: x1=103 y1=24 x2=340 y2=121
# text: "You must have Duke Nukem 3D installed on your computer to use this program. Please locate the \"Duke3D Group\" file (usually found in the Duke Files subfolder of the Duke Nukem folder)."
# item 3: ICON (0xA0) disabled
# bounds: x1=23 y1=35 x2=87 y2=99
# ICON resource ID: 2
DITL_603_Query Child.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=60 y1=114 x2=124 y2=134
# text: "Yes"
# item 1: BUTTON (0x04) enabled
# bounds: x1=175 y1=114 x2=239 y2=134
# text: "No"
# item 2: TEXT (0x88) disabled
# bounds: x1=96 y1=10 x2=256 y2=61
# text: "You have clicked in an area that has been cut out of a sector."
# item 3: TEXT (0x88) disabled
# bounds: x1=31 y1=65 x2=264 y2=97
# text: "Do you want to convert this area into a child sector?"
# item 4: ICON (0xA0) disabled
# bounds: x1=15 y1=14 x2=47 y2=46
# ICON resource ID: 2
DITL_604_Registration.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=124 y1=252 x2=182 y2=272
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=262 y1=252 x2=320 y2=272
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=99 y1=102 x2=349 y2=118
# text: "Name"
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=99 y1=179 x2=349 y2=195
# text: "Code"
# item 4: TEXT (0x88) disabled
# bounds: x1=96 y1=62 x2=354 y2=98
# text: "Enter you name as it appears in the registration materials sent to you:"
# item 5: TEXT (0x88) disabled
# bounds: x1=96 y1=156 x2=350 y2=174
# text: "Enter the code that was sent to you:"
# item 6: TEXT (0x88) disabled
# bounds: x1=152 y1=17 x2=297 y2=35
# text: "DukeEdit Registration"
DITL_605_Congratulations.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=179 y1=179 x2=237 y2=199
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=-16380 y1=182 x2=-16322 y2=202
# text: "Button"
# item 2: TEXT (0x88) disabled
# bounds: x1=38 y1=25 x2=379 y2=76
# text: "Thank you for registering DukeEdit! I hope you find it useful. Please report any problems or questions to John Inman at:"
# item 3: TEXT (0x88) disabled
# bounds: x1=108 y1=85 x2=308 y2=101
# text: "jcinman @ compuserve.com"
# item 4: TEXT (0x88) disabled
# bounds: x1=39 y1=118 x2=377 y2=162
# text: "Good luck, and remember this when mapmaking: \nThink deviously!"
DITL_606_Consolation.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=179 y1=231 x2=237 y2=251
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=-16380 y1=150 x2=-16322 y2=170
# text: "Button"
# item 2: TEXT (0x88) disabled
# bounds: x1=108 y1=163 x2=308 y2=179
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=108 y1=179 x2=308 y2=195
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=108 y1=195 x2=308 y2=211
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=25 y1=20 x2=391 y2=103
# text: "I\'m sorry, but the code you have entered does not match the name you provided. Double-check the name and code and try it again, paying close attention to uppercase letters and spaces; if that doesn\'t work contact John Inman at:"
# item 6: TEXT (0x88) disabled
# bounds: x1=115 y1=112 x2=301 y2=128
# text: "jcinman @ compuserve.com"
# item 7: TEXT (0x88) disabled
# bounds: x1=25 y1=136 x2=154 y2=155
# text: "or write to him at:"
DITL_607_Register?.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=100 y1=310 x2=200 y2=330
# text: "Register Now"
# item 1: BUTTON (0x04) enabled
# bounds: x1=250 y1=309 x2=350 y2=329
# text: "Not Yet"
# item 2: TEXT (0x88) disabled
# bounds: x1=125 y1=137 x2=325 y2=153
# text: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=125 y1=153 x2=325 y2=169
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=125 y1=169 x2=325 y2=185
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=19 y1=19 x2=429 y2=71
# text: "Registering DukeEdit will allow you to save maps with more than 20 sectors. All other features are completely enabled in the shareware version so you can evaluate them fully."
# item 6: TEXT (0x88) disabled
# bounds: x1=19 y1=78 x2=429 y2=130
# text: "In order to register DukeEdit, you need to obtain a registration name and code from the author. To do this, send a check for $20 (US currency only) to:"
# item 7: TEXT (0x88) disabled
# bounds: x1=19 y1=195 x2=429 y2=228
# text: "Please indicate the registration name you wish to use, otherwise I will issue one to you."
# item 8: TEXT (0x88) disabled
# bounds: x1=20 y1=235 x2=430 y2=284
# text: "If you have obtained a registration name and code, you can proceed now to the registration dialog to complete the registration process."
DITL_608_Get Sprite Set Name.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=30 y1=111 x2=88 y2=131
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=151 y1=111 x2=209 y2=131
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=34 y1=64 x2=207 y2=80
# text: "Edit Text"
# item 3: TEXT (0x88) disabled
# bounds: x1=59 y1=14 x2=182 y2=46
# text: "Provide a name for the sprite set:"
DITL_609_Query Kill Drawing.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=52 y1=140 x2=116 y2=160
# text: "Yes"
# item 1: BUTTON (0x04) enabled
# bounds: x1=191 y1=140 x2=255 y2=160
# text: "No"
# item 2: TEXT (0x88) disabled
# bounds: x1=96 y1=17 x2=270 y2=49
# text: "You are currently making a drawing on map:"
# item 3: TEXT (0x88) disabled
# bounds: x1=52 y1=86 x2=255 y2=119
# text: "Do you wish to close this map, and discard the drawing?"